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Post by needbeer on Aug 10, 2007 18:12:10 GMT -5
Do to a request, and the message was too big, its post here for everyone.
I'd personally advise looking at 1st few letters like alg, seq, over, key but here it is.
To Encript: Packet Encapsulator, Key escarow, Interger library, Skip Jack, Blowfish
To Decript: Algorithm analysiser, sequence matcher, key generator, Overflow check
To password: (dont do, if u can do tabs, u can entript) md5 agorithm, enrapture, access manager
To Depassword: Dictionary, Hashlist
To wedge: Stack Overflower Process delayer
To Deice Defense moniter, Kwang grade 11, ice key synch, internal wedge, ice shutdown.
To passive poll - one thing NEVER USE
To ICE: Ciphertext, baston system, Challenge-repsonse, content blocker, policy enforment, hybrith
Green Ice: Ice connect, collision init, Ice override, prime charge, enemy filter, hide deamon.
Ice Mine: Tracking system, target detecter, movement systems, enemy filter, drain burst, arm mine, hide deamon
Ice Alarm: Sound cache, intrusion detector, deck connecter, packet builder, enemy filter, hide demon
I also found of makeing this a secret i never knew. If in detonate, you move backwords into a black square, it ll bounce u outa there with incrediable speed making a few hitscans toast it in 15 secs.
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Post by jelly on Aug 12, 2007 3:55:09 GMT -5
Stupid? You should use Ice Scan always.
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Post by thorstryker on Aug 12, 2007 10:55:20 GMT -5
icescan, BWAHAHAHAHA If the team actually implemented something that had to be disabled before an icewall, then icescan would be useful, but otherwise its faster to just break the ice.
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Post by jelly on Aug 13, 2007 6:07:57 GMT -5
OH LIEK USE ICE BREAKER TO GREEN ICE IN VACCINE 2ND OBJ INSTEAD OF USING WEDGE. AND THEN USE WEDGE TO ICE MINE AND GET YOUR ENERGY TO 0. f**king a. You should use ice scan always.
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Post by needbeer on Aug 13, 2007 10:37:38 GMT -5
i guess icescan is one of those - keep DNA open or locked questions.
When u have the energy, just wedge that shit and go threw Most people on vacc 2nd obj dont have energy after the fight and is always best 2 mine cuz people r greedy and rush threw, but a lot of people r newbs and green ice it.
w/e the combos were 4 jeep n any1 else who needs 2 learn it
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Post by thorstryker on Aug 14, 2007 18:33:22 GMT -5
wait, people get hit by ice mines? HARHARHARHARHHARHAHR
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Post by warsprite on Aug 17, 2007 3:19:31 GMT -5
I am an icemine.
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Post by PsY | AzraeL on Aug 24, 2007 20:23:26 GMT -5
Lol yeah sorry, I would have to say that ice scans are pointless. BUT I don't deck so disregard this. Oh, and your face is an icemine.
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Post by jelly on Aug 26, 2007 3:52:49 GMT -5
asdasdasdasdas, wtf you should use ice scans, it takes 0.5 seconds to run one with Ecyber. saskodaskasodas
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Post by PsY | AzraeL on Aug 26, 2007 12:15:47 GMT -5
but why add .5 to the time it takes to break the ice wall? It seems to me that if you crash into ice alot then you should, but damn... Why not just wedge then take out the mine?
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Post by thorstryker on Aug 26, 2007 17:56:04 GMT -5
Or dodge the mine if its about to hit you, I don't even know what its like to be hit by one. My issue with them is that .5 seconds is critical on capture objectives, and more often than not I have more than 15 energy left over by the time I reach the icewall.
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Pliskin
Playa
Whats that box doing there!?
Posts: 24
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Post by Pliskin on Aug 27, 2007 16:09:09 GMT -5
The only time I ever use Scan, is when I find that I don't have enough Energy left to break, or to wedge+decrypt.
The I go ahead and Scan, so my teamates have an idea of whats going to happen when they do it.. That and If i'm prehacking the second on Silo, I scan that and if its alarmed I leave it be, unless we've almost got the first obj.
Scan is easily the most limited ICE tool, well I guess password sucks, but its still better than scan..
<--never wedges always breaks, because I can break it fast enough that it doesn't matter as much, and this way if I die/ get emp'd its easier for the next guy
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Post by broccoli on Aug 27, 2007 17:00:39 GMT -5
Don't forget movement, part of decking also involves moving around in cyberspace. Wiggle walking is fast, but projectile is faster. There are some places where a good decker should know how to get to the obj as fast as possible.
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Post by FallenAngel on Aug 27, 2007 20:11:59 GMT -5
Detonate 2nd obj.
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Post by falcon on Aug 27, 2007 20:28:51 GMT -5
On detonate second objective I find it faster to projectile jump up at the area where you normally run up the wall. If you can do it right, you won't hit the ceiling and you can run straight to the hacking box. The projectile jump in that situation usually involves jumping at an angle though, as opposed to directly facing down. If you do hit the ceiling on accident, it's still somewhat faster seeing that you only have to move across two more areas as opposed to four without jumping at all. The one thing is is that if you hit, you have to be aware of which direction to go.
Another good one is second objective assemble. You can projectile jump straight to the other side once you exit the tube, and land on the wall right next to the box. If you can pull this off, it saves quite a bit of time as opposed to having to run up the wall, or projectile jump closer to the area.
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